You really did feel like those creatures were real, and the devs spent a lot of time killing them in every way so they could get every finishing move just right.Īlong with all of that were amazing boss fights and excellent pacing, where you never got bored and were basically killing one god after another. Luckily, God of War III did all of this and more.Īdditions like grappling enemies were welcomed, the combat was just as great as ever, and the kills you got bordered on realistic. The last game in the original series (chronologically speaking), God of War III promised us amazing visuals, improved combat, epic boss fights, and a final confrontation with the remaining gods of Olympus. Oh, and that section where you climb out of hell before you can take on the last boss can go right up Hades' ass: It's broken beyond belief. Sure, God of War's platforming isn't what people remember, but you know what will stick in people's minds? Sections where you can't judge your jump and you die over and over again. However, those are manageable when compared to the awful platforming, climbing, and balancing sections of the game. The second act can feel somewhat padded out, the combat isn't quite as robust and responsive as it was in later games, and a few puzzles can get annoyingly difficult. So, why is it in the lower half of this list if it's a classic? Well, there are some things about the original that haven't aged well. The dark story of Kratos seeking revenge against Ares is just as strong as it was back in the day, the combat is still bloodily satisfying, and the bosses remain amazing. The game that started it all, the original God of War is considered one of the best action games of all time, and a lot of it still holds up. Did I forget that? Well, so did the rest of the world. Ascension is a solid game, but it's one that feels pretty minuscule when compared to the more epic servings we got before. It ultimately just didn't really do much to evolve the series, especially after God of War III, making it feel like a game that was made so they could squeeze another title out before the PS4 came out. ![]() It also didn't help that some changes, like the reworked Rage meter, were made more for the worse. The combat was fun, with some changes made for the better (like how Magic worked), and it still had some great set pieces and boss battles.īut while the story did do a better job as a prequel than Chains of Olympus, it lacked any sort of tension or surprise we knew what was going to happen to all of these characters by the game's end. To this game's credit, Ascension did try to make some changes to the formula, and it was an extremely polished game. ![]() In many ways, that stands true, as Ascension was the first game in the series that showed us that even the greatest franchises can let us down. Crank up the volume of nostalgia." A third simply concluded, "I would spend MONEY on this."Before he was a god, he was a man" was the quote that tried to sell us on God of War: Ascension. Another added, "Wow that looks amazing, now this is the God of War I would be happy to Play again. "Bro as always bringing to life the games that marked the childhood of many people congratulations bro for your amazing work," cheered one. TeaserPlay's description explains, " A great nostalgic game that we need now in next gen graphics, we tried to use all the power and features of Unreal Engine 5 to recreate this such as Lumen, Nanite, Ray Tracing and Metahuman to Create Kratos and Zeus Face We tried to humanize Kratos' face as much as possible, like in the 2018 version and also tried to bring the camera closer to the character."Īs has become the norm with TeaserPlay's trailer, gaming fans can't get enough of the Unreal Engine 5 God of War remake. ![]() Up there with The Last of Us and Insomniac's Spider-Man games, God of War is a driving force behind someone buying a PlayStation over Xbox. Back in 2005, Sony Santa Monica delivered the first God of War without presumably knowing what a goliath of the gaming world it would become.
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